Friday, November 16, 2018

SERU Foster Ship || Prologue

ENTRY 000 - HELLO WORLD

Somewhere far, far out in our galaxy, at the furthest edges of space, we are always searching. The Stray Egg Rescue Unit, or SERU for short, is a rescue team that explores space and takes in stray eggs that have been left behind in the stars, in the aftermath of spaceship collisions. These unfortunate Creatures may have suffered from their time spent floating absently in space before they've even hatched, but here at SERU, we try to give them a new chance at life.

However, the massive amount of eggs that SERU rescues every day need somewhere to go, and with a lack of volunteers, SERU has created a number of Foster Ships to house these Creatures until they can be adopted into loving homes.


This tale begins in just one of our Foster Ships, which has been carefully crafted to be the most welcoming to these stray Creatures. Offering a number of different miniature environments from volcanic to arctic, every Creature will be able to find a comfortable place to stay that suits them best. Our Foster Ships are also equipped with a quarantine room that can be locked, which temporarily houses new rescues until we can be sure that the Creature is safe and healthy enough to be released to join the rest of the ship.

This Foster Ship in particular is brand new, and I, Felix, am the Head Caretaker here. I've been wanting to find a way to spread more awareness of who SERU is and what we do for a long time, and so I've decided to start keeping these logs online in hopes that perhaps someone in our galaxy might read them and choose to adopt a stray Creature. I will also be accepting any questions potential adopters might have about our Creatures, so please feel free to send us questions in the days to come.

We are waiting for our first rescues to arrive shortly through the SERU's long-term Rescue Warp system. Though this system is perhaps a little slower, taking a day to deliver rescued eggs two at a time, it ensures that the eggs are transported to the correct location safely and with minimal further damage.

I will be looking forward to sharing each of our rescues with you in the days to come, and I hope that perhaps one of you may have it in your heart to adopt a Creature rescued by SERU!

Signing off,

Felix
Head Caretaker
SERU Foster Ship C18

|| Next ||

[The SERU Foster Ship is a DS world using the Other Lone Shee Ark. SERU is an agent by Amaikokonut, originally released at CCSF '09. Each day of the CCSF, two new SERU Creatures will be rescued and added to the Foster Ship, so stay tuned!]

I'm Not Dead, or what I've actually been up to


Hello hello! It's, uh, been a while, huh? I hope you all are doing well!

I've been spending the past few months doing schoolwork and admittedly not a whole lot else - though I've got plenty of free time to spare, I haven't had much motivation to do anything particularly creative or engaging lately. And that's not very fun!

Admittedly I took a bit of a break from Creatures after ending New Albia, as I found myself terribly frustrated with Creatures 2 and lacking the drive to engage myself in another project for the blog right away.

However, the Creatures Community Spirit Festival is coming up! For that matter, that means the one-year anniversary of the Pappus Café is coming up! That's no time for sulking, now, is it?! Though the fire for Creatures in my heart has never quite gone away, seeing everyone beginning to gear up for the CCSF has added some new kindling. I've been playing around with a few ideas, and I think it's high time a new world began here, too! When the CCSF starts, I'll be opening a new storybook to the first page...

See you soon!
Pixis

Thursday, September 13, 2018

New Albia || A Handful of Troubles [FINALE]


So unfortunately, despite the best efforts of everyone that's tried to help me, this keeps happening!

No matter what I do or what I change about the game - Norns are getting stuck in this particular standing position, and become paralyzed. They're trying to do other things, but are unable to move!

I've restarted with a fresh world two more times since this issue happened to Jessie and James, but each time, one of the Norns became paralyzed like this. I think that unfortunately, for now, I should step away from Creatures 2, as I've become pretty frustrated with these problems! I'll keep trying it every once in a while, but so far the results haven't been promising, which is a shame since I'm quite fond of Creatures 2 and its aesthetics - but ah, that's the price we pay for playing such old games!

However, my brief experience with Creatures 2 has taught me some things about what I might want out of playing Creatures in the future - trying to "hand raise" Norns was a lot of fun, even though I didn't get to spend very long doing it. I think this gives me some good ideas for where I might want to go next.

Unfortunately that means in terms of the blog I'm back to the drawing board, but I'll be stewing up some new ideas shortly. If anyone's got any suggestions, feel free to comment!

|| Previous ||

New Albia || An Exercise in Patience

Since the Creatures 3/Docking Station method of pressing F1 and clicking on objects to teach Norns nouns doesn't appear to have any merit here, my next step in teaching Jessie and James language was to sit this little guy down next to them and click him until my wrist hurt.


Tuesday, September 11, 2018

New Albia || Experiences in Education

As it turns out, Jessie and James' sleeping troubles were a result of me adding a sleep fix on top of the Albian Updates fixes! It must have overwritten it. Oops. After re-injecting Albian Updates, my two Norns were able to settle down for a nap.



Now that's a happy Norn! Thank goodness.

Sunday, September 9, 2018

New Albia || Humble Beginnings

It started, perhaps as all worlds do, with an egg.


Or, rather, a pair of eggs. Though I was unsure of their contents, the two's file names were apparently "goldie1" and "goldie2", which I found telling (and, presumably, it meant the two would be the same breed).

Friday, September 7, 2018

New Albia || Prologue

In the aftermath of a great disaster, a world that had been lost begins to quietly hum to life.


A volcanic eruption destroyed the surface of what was once called "Albia", a place where Norns lived in harmony. Though it is far from a desolate wasteland, what was once a beautiful, thriving world is now made up of deserts, underground tunnels, and cold oceans, littered with technology that had been left behind. Nature has begun to reclaim the structures that remain from times past.

It is within these tunnels that life shall begin anew, as a single spark gives way to what will become the next generation of Norns to inherit this now new rebirth of a once-familiar world.


|| Next ||

[New Albia is a C2 world using Albian Updates v1.1, Better Albia updates, several miscellaneous fixes, and Ocean Bridges because I'm very new to C2 and would prefer not to struggle with Norns drowning!

Rather than having an overarching "theme", New Albia will simply be a relaxed playthrough with continuous updates, from a newbie who has never played C2 before. Stay tuned!]