Friday, May 4, 2018

A Series of Unfortunate Events, or why you shouldn't reinstall when you're tired

Hello everyone! Um, it is with a heavy heart that I have to admit I've made a terrible mistake.

Due to some minor issues arising with my Docking Station, and a few major ones beginning to show up afterwards (including some bizarre issues showing up in newly created worlds), I decided it was time to reinstall the game. However, upon reinstallation and moving some of the files over, some of the problems still persisted, so I uninstalled again to reinstall again... and realized that I had moved, not copied, the old files over when attempting to move into the new installation.

So, the uninstaller removed my things, and because I didn't copy my things over properly, I have lost all of my current worlds. This unfortunately means that the ends of the stories of the worlds that were being posted about on the Pappus Café before this point will remain untold. I want to apologize to everyone who has been reading Applewood Fields and the Waterworks, as these worlds have been lost forevermore. (Along with all of my personal ones, I'm afraid!)

Well, if anything else, I suppose this serves as a good lesson for why you shouldn't do something like this when you're feeling pretty tired!

Since I no longer have any data I need to be preserving, I'm going to be taking this opportunity to do an entirely fresh reinstall of the game. When I moved into this new laptop, I simply copied the old data from the old laptop into the newly installed game folder... so now is a good time to give everything a hard reset. I'll be taking some time to get the fresh installation settled in, as well as thinking up some ideas for new worlds. I also want to come up with some kind of fun mini-features, but I'm not sure yet whether or not that'll work out. (In the meantime, if anyone has any suggestions as to types of worlds they'd like to see, I'm interested in hearing!)

Thank you for continuing to read the stories here at the Pappus Café, and here's to the new worlds we will see going forward.

Take care,

Friday, March 9, 2018

Applewood Fields || Distance

As the Christmas season has definitely come and gone, Felicia, ETN-05 and NRN-01 worked together to take down the Christmas lights and decorations. As soon as work was finished, NRN-01 was quick to return to playing with the gadget she's come to love. Although the cold machinery looks quite out of place in the woodlands, it seems that blinking light never gets old!

In the meantime, Ember continues to enjoy her stay with the Ettins in the mysterious spaceship. For a while, she has fun chasing ETN-06 back and forth near the door, playing cheerfully - however, it isn't long before trouble comes.

Mysteriously, and without any clear reason, ETN-06 passes away. She wasn't ill, and didn't seem to be suffering; perhaps something just went wrong in her body somewhere along the line. Ember, a bit sad about the loss of her new playmate, moves on to explore her environment a bit more.

Nith'eroi continues to lie still in the corridors. Maybe she's become too grief-stricken to move on, or maybe she simply feels this is the end of the road for her... but unable to move, or unable to see what could possibly be ahead, she only awaits her fate....

...however, at the last second, some guiding force seems to take Nith'eroi by hand and lead her from the brink of death to the destination she was seeking. Perhaps a bit confused and bewildered, she stumbles into the open area her friend had found herself in. After taking a second to breathe in some fresh air, she's quick to start eating some of the food that had been lying around! It would seem that quietly wasting away in a cold corridor can make you a bit hungry.

Though far from home, Ember and Nith'eroi seem happy to be reunited, enjoying their time together in peace once again to the sounds of the buzzing (and gurgling?) machinery that now surrounds them.

Back home, things are also rather quiet. Life goes on as always. Felicia has once again taken up the art of painting on the balcony, and this time, she's painted a Norn... with a fur color like that, perhaps it's even a painting of Ember. Poor Felicia seems to feel lost, and her feelings are understandable; after all, two of the Norns she had been looking over as her children have suddenly disappeared. Though they are happy and safe in a land far away, Felicia may never find out where they've gone...

In the meantime, ETN-05 grows to be an adult. Although she didn't seem to carry any relation to Nith'eroi, having been born from an Ettin and not a Grendel, she seems to be a spitting image of the
Grendelborn, making Nith'eroi's absence all the more bittersweet.

ETN-05 seems a touch out of place, though she's comfortable and happy in her new home. She's a very quiet, shy Norn, though, hardly ever speaking up. She seems content to relax on the deck and watch the brightly colored butterflies pass by, warm in the light of the stars overhead.

Time marches on, and soon enough, Nith'eroi is chosen as the next to birth a child. Seemingly aware of the responsibility, she makes her way to the pad of warmth in the ship to lay the egg. However, once she's laid it, she finds herself fascinated; she gently gathers the egg in her hands, gazing at its black-and-white checkered shell and carrying it around. Is this truly it... the beginning of a new life, in her hands?

It isn't until Nith'eroi falls asleep that she finally sets the egg down, and as she rests, it quickly grows in the warmth of the heated pad.

The child that hatches looks not unlike Ember, though a brighter pink in color rather than Ember's more heated red. After thinking on it for a little bit, Nith'eroi decides to name her child Fayrah, a spark of life born far from home. Fayrah seems to take a great deal of pleasure in playing with the popping flowers, which even all the way out here, cover the floor of the spaceship and playfully explode with a "POP!" when touched.

Perhaps, though there is quite a distance between them and their woodland home, Nither'oi, Ember, and Fayrah will be able to start a new colony of Creatures living in harmony on the strange spaceship.

|| Previous ||

[I'm finally back! Please forgive my inactivity as of late; schoolwork has gotten a bit hectic as we approach midterms, and I've been focused on it. I hope to continue regular updates soon!

In addition, although I was excited about Creatures 2 functioning on my computer, the game stopped working for no discernible reason less than a day later, so the planned Creatures 2 run has been postponed. Creatures 1 is working, however some of the kits are not, so I will have to see if I can't fix them! In the meantime, posting will continue to feature C3/DS as usual.]

Tuesday, February 20, 2018

To Infinity! On Happy Endings and the New Frontier

Hello again, everyone!

I am absolutely pleased to be able to report that I am now the owner of a new computer, and the process of moving all of my Creatures things in has been relatively painless. I was a bit apprehensive about moving to digital copies of the Creatures games, as I have been playing directly from my CDs all these years; but alas, my new laptop has no CD drive, so it had to be done.

Thankfully, there were almost no growing pains, and everything's gone smooth as butter. Aside from a few minor bumps in the road I was expecting to encounter, I have successfully been able to relocate my worlds to a brand-new digital copy of Creatures Exodus, and both Applewood Fields and the Waterworks are functioning properly with every Creature intact. (I've included a picture of Ember taken after the move for good measure!)

However, I have even more exciting news to report! Because I have brand-new digital copies of everything, I now have working copies of Creatures 1, Creatures 2, and Creatures Village!

I am absolutely thrilled that Creatures 2 in particular is working, as C2's atmosphere has always been a favorite of mine, but I'm incredibly eager to explore all three games. It has been years since I've had any of them working (I'm especially impressed C2 worked immediately upon install) and I've never extensively played outside of C3/DS, so this is an exciting new frontier for me!

I'm looking forward to documenting my experiences in really exploring these games for the first time, and I hope everyone will be happy to go on the journey with me!

To Infinity!

Wednesday, January 31, 2018

On Technical Difficulties and a Short Hiatus

Hello, everyone! This is a rare post in which I will be speaking to you directly.

As some of you may already know, I have been having difficulties with my computer as of late. Recently, for better or for worse, I was finally able to get the problems with my computer properly diagnosed.

In short, either my computer is irreparable or it will be significantly expensive to fix. The tech help service I was using has decided to send it to the manufacturer for a free check-over, but if the tech help service's diagnosis is correct, it is likely my computer is about to bite the dust.

Fear not for the worlds featured here in the café, for I was aware of the technical problems before the computer went completely bust and backed up everything prior to sending it in. Applewood Fields and the Waterworks are both preserved along with all of my other worlds, agents, and so on. As far as I am aware, there should be no progress lost!

That being said, in the coming weeks I will not have access to a personal computer, so they will remain in limbo. I am hoping it won't be very long before I have either a fixed computer or a new one, as I am a college student in a technical field and having a personal computer is very necessary. (This really bites!) But until then, the Pappus Café will unfortunately be on hiatus.

Thank you very much for your support in my adventures in Creatures storytelling so far, and I hope I will be able to return soon!

Take care,

Thursday, January 18, 2018

The Waterworks || Year 1: The Battles Begin

|| YEAR 1 || SPRING ||

Our tale begins with two sets of Norns, growing up in separate parts of the same world. Their names are chosen by fate, something written into their very being that just seems to "feel" right; when they are born, it's all they know. 

The first pair to hatch is Snow and Dove, two Norns with dark blue fur that seems to blend well with the huge waterfalls that loom over their home, the Waterworks. The second pair is Life and Rain, who have gray fur that reflects the gloomy storm clouds overhead above the tree they'll live in, the Star Tree.

These Norns, the very first generation in what will surely be a long legacy, venture out into their world with nothing in mind but survival, prepared to fight for what they need to prosper - and perhaps, one day, fully repopulate the abandoned world that they were left behind in.

Monday, December 25, 2017

A Stranger's Christmas [Christmas 2017]

Though the Popping Pappus fields are without any snow, a cold winter wind blows outside the café, rustling the swaying flowers...

"You've been here quite a while, haven't you?"

You look up from the book you were reading to see the Wood Norn approaching. She slides a mug of hot chocolate to you and sits down across from you, taking the other chair at the small table by the window. She gazes outside at the winter night.

"Of course, you can stay as long as you like... but tonight is Christmas, don't you know?" Slowly, she blows on the surface of her own hot chocolate a little before taking a sip. "If you don't have anywhere to be, of course, I'm happy to spend Christmas with you... it's not like I get too much company out here these days."

You look up from your book at her, then over at the mug. Nodding a little, you fold the book closed and take the mug in your hands. It's warm, which is nice because of the cold that seems to seep in through the window. The mug is green and looks like it was a little spottily painted, with splotches of brown on it. Did the Norn make it herself?

"I know Christmas is a holiday where people reunite with their families to spend time together and such... but for someone like me, I think spending a Christmas or two with a stranger isn't so bad, either. There's so many people out there I don't know yet, and I want to share moments like this with them too..." The Norn gives you a warm smile, and raises her mug. "So... merry Christmas!"

You give a smile back, and raise your own mug, clinking the two together. "Merry Christmas."

Applewood Fields || Cold Christmas

Things remain fairly mundane in the woodlands, at least for a while. Happy and comfortable with their current lives, the Norns live together in peace. They enjoy one another's company, playing games and loud music and celebrating Christmas festivities.

However, while everyone else was celebrating a particularly fun holiday with plenty of food, fireworks, and flashing lights, Ember slipped away under the radar and disappeared into the winter night.

Something was bothering her, a voice whispering in the back of her mind: something out there was calling her, and she needed to go.

Without drawing much attention to herself, Ember activated a portal to enter another world.

The atmosphere in the place she reached was new to her, something she had never experienced before. It didn't have the same natural, comforting feeling that the woodlands did; this was a place filled with futuristic technology, strange machines she had never seen before. Instead of growing in the ground, carrots grew in a machine! Music was played not from a radio, but from a bizarre, topsy-turvy looking device, bigger than she was and twice as loud!

It was here that Ember discovered a pair of creatures that had, apparently, also made the journey from the big spaceship to this smaller, more futuristic one. One was an Ettin, and the other was a Norn who appeared to be the Ettin's daughter.

To Ember's surprise, she found that the Norn, whose name was a simple and easy-to-understand "ETN-06", had lived here her whole life! How different it must have been, Ember thought, for this creature to grow up in such an advanced environment.
Back at home, Nith'eroi was the first to notice Ember's disappearance. How had she managed to vanish like that? Right behind her back! After searching high and low for her dear friend, Nith'eroi, too, embarked on a journey outside the woodlands. She reached the portal, and activated it, shocked and frightened by the blue whirl of light that whisked her away to another world!

However, unlike Ember, Nith'eroi becomes lost in the strange hallway that lies between the old spaceship and the land that Ember reached. Confused and deeply concerned about Ember's safety and where she could have possibly gone, Nith'eroi lies down in the company of an Ettin who has stood here, unmoving, for an incredibly long time. Soon, the Ettin leaves, too, leaving Nith'eroi alone in this frightening new world.

With seemingly nowhere to turn, Nith'eroi lies lost in the hall on Christmas night, neglecting her needs as her mind remains occupied with worry for her friend...
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